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Call of duty mobile season 12 is just around the corner. Garena has posted a patch note including major changes and new features that are coming in season 12. Let’s find out about these changes.
Update type – In-game update
Note: Please note that this is an auto-generated translation from the Chinese language so, some words might not represent the intended meaning.
Battle Pass – Season 12
Theme – Going Dark

Premium Battle Pass
- New epic characters and epic blueprint weapons, stay tuned!
- Brand new legendary calling card: “Competition of the Strong”.

Premium Plus Battle Pass
- “Claw Knife-Night Action” (could be a Karambit)
- “Headshot-Operation Destruction”
- “Portrait Frame-Penetrating Luminous”
- “Strap-Q version of Van Liken”
Free Battle Pass
- New prototype SMG: “AGR 556”-Fully automatic SMG with a high rate of fire and suitable for mid-range combat. Unlock 5.56 ammo and experience its true power.
- New ultimate skill: “Bulletproof Shield” -a long-lasting defensive shield with a changeable type and a built-in fully automatic pistol.



Events
- Brand new prototype pistol: “. 50 GS”- A pistol with high destructiveness and low stability. It has a difficult operation challenge.
- New Survival Chip: “Modified Chip”- Gives team armour packs, which can increase bulletproof ability after being picked up by teammates, and can improve and repair the durability of their body armour and vehicles.

Multiplayer
New Random Annihilation-Night battle mode
Put on night vision goggles, annihilate the enemy in the dark, and try to survive in the dark world!
Applicable maps: “Crash”, “Summit”, “Hackney Yard”.



New Attack of the Dead-Night Battle Mode
Midnight is the time for the dead. How can the living survive till dawn when the sun sets behind?
Applicable maps: “Crash”, “Summit”, “Hackney Yard”.
New multiplayer map: Hackney Yard
Comes from the classic map of “Defeat Hour: Modern Warfare”. A filthy, dirty, abandoned industrial park. Please be prepared for a fierce confrontation with the enemy between warehouses, containers and buildings.
Applicable modes: “Random Annihilation”, “Classic Demolition”, “Multi-point Occupation”, “Struggle for Strongholds”, “Random Annihilation-Night Battle Mode”, “Dead Attack-Night Battle Mode”, etc.


New weapon accessory
- DR-H’s “Hollow Ammunition Accessory”: increase magazine capacity and reduce mobility.
- Kilo Bolt-Action’s “Thermal Bomb”: Continuously burns the target, and will cause extra damage to the combo skills.
Multiplayer – Buffs and Nerfs
- Improve the accuracy of bullet scattering when Cordite is opened.
- Improve Razorback’s recoil stability, reduce horizontal recoil, and increase mid-range damage range.
- Improve the ballistic stability of Fennec’s continuous shooting, reduce the horizontal recoil, and slightly increase the upper limit of recoil.
- Improve the damage of AK117 to the upper body, and strengthen the mid-range combat ability.
- Optimize the trajectory of BK57 and improve stability.
- Reduced the range and ballistic density of KRM 262.
- Reduce the damage distance of BY15.
- Reduce Echo‘s damage distance.
- Reduce the duration of the Shadow Blade and increase the energy required for use.
- Reduce the duration of the deformation shield and increase the energy required for use.
- Throwing weapon damage will cause additional damage to the deformation shield, and the electromagnetic pulse can directly destroy the deformation shield.
- Slightly reduced the effect duration of the shock bomb.
Ranked Multiplayer
- Added “Classic Annihilation Mode” into the ranked match mechanism.
- Increased the points for winning in the “Battle Point Mode” and “Multipoint Capture Mode”.